Perspective explorer

Drag a box or tilt the camera and see where its vanishing points really land — computed from true central projection, not drawn by eye.

Result

One-point perspective

1 of 3 edge families converge — the count of vanishing points isthe “mode”.

width edgesparallel — no VP
depth edgesVP at 0.00 fw R, 0.00 fw up
vertical edgesparallel — no VP
Horizonat eye level (frame center)
The picture plane — and where the VPs really land
picture framehorizonVP

Solid lines are the box; dashed lines extend each edge family to its vanishing point. Distances are in frame widths (fw) from the center of vision. Drag to look around.

Formula sources: Linear perspective as central projection (Alberti's window) — standard projective geometry; classical workshop constructions

Exact pinhole projection of a simple scene. Real lenses add their own curvature and distortion, and drawing from observation beats any construction — use this to train the eye, then trust the eye.